24 Hour Comic Day 2012: The Rundown
Plot, Character Idea, Prop design, and Page templates. |
I started out with no concept, as per the rules, so I grabbed a dictionary and flipped to random pages with my eyes closed and pointed to words. I did this 6 times. I jotted down the randomly chosen words and with them started to mentally build my plot. I think I got really lucky as I the words I picked worked well in a crazy way and I got a basic concept down fast.
The words chosen were "Cleopatra", "Beatnik", "Invocation", "Fragment", "Seed", and "Fateful".
While I thought up my plot ideas I made a six panel template on a 8.5"x11" sheet of card stock, cut out the panels, and layed out light pencil panels on 30 sheets of 8.5"x11" bristol for my pages. I decided to go with 8.5"x11" because I figured the smaller size would be easier and faster to work on.
I then spent the next hour or so writing up the plot, making it work for page count, and creating my characters.
My page layouts for my 24 page story. |
This took me forever. I lost hours. I lost Sooooo many hours.
By the time I finished the page layouts it was after midnight. I had trouble in a few spots getting things to work the way I'd envisioned them, and I stubbornly had refused to push on past them until I'd gotten them right. By the time I'd finished them I was so mentally exhausted that I knew I was done before I'd even really started.
Page 1. The First and only page I began. |
My inks went down fast. I was happy with the time I was making. Then on the fourth panel I realized that I had about 10 hours to do 23 more pages. I knew I wouldn't get done. I might hit page 10 by then, and that was all just build up to the actual story. At about 2:30am I threw in the towel and called it a loss.
I learned quite a bit for next year. I gained an interesting new story with a brand new character, "The Amazing" Gavin Solomon Quinn © 2012, who I'd like to flesh out and work on more sometime.
It was a fun experiment and I look forward to doing it again.
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